Megaman.exe (leftmost) and Megaman (center) as well as the other Megaman variants. |
Some series, however, try to use an old concept with different execution. The series that comes to my mind is Digimon, namely 2 of the 3 "World" series games for PlayStation. Digimon has a simple concept, train your monster(s), defeat other monsters, get stronger, save the world. But each one of the Digimon World games took the titles literally and made each game have zero similarities as the others. The first Digimon World focused on the bond the player shared with his 1 single digital partner. If a Digimon was hungry, the player would feed it; if it was tired, the player would find a place for it to take a nap; if the Digimon had to go poop, the player would find a toilet for it (yes, this is part of the game). And while these actions seem small, they each made a huge impact on how the Digimon would grow up. Sure there was the merciless killing of other digital monsters, but at the end of the day, the player would love the little guy they raised from scratch. Digimon World 2 threw away this relationship. World 2, more or less, was focused on the battles the player had. The characters may have remained the same, but now, flashy effects were performed with every attack, Japanese voice acting was added, 3 additional attack types were added, and the player could control more than one Digimon. The majority of this game was level grinding and perfecting a team's synergy. This new style of Digimon doesn't mean it's better or worse by any means, it's made for players who like action and strategy, rather than raising a pet. Although the content is far different, the games can be appreciated by different people, making this series another successful reinvention.
The gaming universe is filled with Spin-offs and other non-canon games, (Sonic Spinball anyone?), but this doesn't mean they are a bad game. Maybe Mario Kart isn't the right game for someone who loves the old Super Mario World, perhaps Disney Infinity wasn't made for someone who loved the challenge of Lion King for SNES, or maybe a Pinball machine painted with Pokemon isn't what the card game or collector wants to play. There is a flavor of game and a series for everyone, and whether or not it is "a sucky version of Smash Bros" or "Spyro with no Spyro" may just depend on a player's preference. Change will always be happening, all we can do is hope for the best.